PDA

View Full Version : Custom Mapping


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18

  1. Help
  2. Configuring Valve Hammer Editor
  3. CS map not loading
  4. Size of the Citadel?
  5. Import mesh to hammer.
  6. Halflife 2 Deathmatch / Server help!!
  7. Help
  8. converting OBJ into HL2
  9. Adding HL2: Epi 1 to SDK
  10. Non-Source Mapping Query
  11. dm_dam3 is on it's way.
  12. CZ Mapping help
  13. Highway in HL2
  14. Auto reset?
  15. ok i got a sweet idea for a map
  16. Help!! Can't run custom CS source maps...
  17. including content?
  18. Valve Hammer Error
  19. Argh! How the HELL can I make it so falldamage doesn't occur?
  20. [Help] Creating this Icon
  21. Parking Lot Beta test is HERE!!!!
  22. Actbusy
  23. Monitor & Camera for CS: Source
  24. blocking vis question
  25. Mounting pictures to walls
  26. SDK Map loading?
  27. I'm looking for a map...
  28. Attaching light sources to objects?
  29. [Help] Lots of objects not rendering! [w/ pic]
  30. Wall shadowing ?? help [ pic ]
  31. Need ideias or sugestions for a strange map :p
  32. hdr issue
  33. Hammer Not Compling at all
  34. LOOPING map music! (need help!)
  35. My experimental HL2 map
  36. Exporting 3DS Max 9 models into HL2
  37. Am_apartment
  38. Post your best tricks here!
  39. Recruiting
  40. Unexplainably long map compile times..
  41. light and night problem
  42. Map help please!!
  43. info_nodes placed. NPCs not moving
  44. has anyone else notices that hl2 trains are messed up?
  45. 3d camera view
  46. Sound help
  47. valve hammer editor
  48. Dune Buggy & Displacements
  49. [wip] cs_square_combine
  50. I need help with my first map.
  51. help triggering decals on explosion...
  52. Looping Mp3 files ingame
  53. Load maps?
  54. Can I put my own sounds in somehow?
  55. Teleports!?
  56. Skybox 'Decorations'
  57. help making items reappear
  58. No valid walkable seed positions - Help
  59. two problems:
  60. can you run hammer without steam?
  61. Grenades are being sucked into the ground!
  62. Color Correction question ...
  63. Keycard door
  64. Lost Coast Gun launcher
  65. Help with custom map
  66. Glowing Texture?
  67. env_shooter ?
  68. pitch black skybox...
  69. CS 1.6 Entity Problems
  70. Moving objects around-too much snapping(beginner)
  71. Gentlemen... BEHOLD
  72. Engine error
  73. player outputs
  74. Starting an physical event
  75. Source Prefabs
  76. Fog + models
  77. The "Left 4 Dead" map wishlist
  78. JPEG to VMT ?
  79. Optimization (reduced compile times)
  80. Door Tutorial
  81. Killing npc_citizen
  82. Modders Please Help With HL2 Movement Speeds
  83. Helicopter dropoff and assault
  84. camera view doesnt work
  85. Building larger maps
  86. Lighting Help !!
  87. Importing new textures?
  88. Help (Displacements x props)
  89. How do you make something nonsolid
  90. Textures dissapear
  91. Func_doors
  92. Using textures from CS:S in HL2:DM?
  93. Textures disappear when running a map
  94. Buggy+Terrain
  95. Props Not solid
  96. Rotation Snap to Grid
  97. water fall
  98. Pakrat issues
  99. prop_door_rotating help
  100. non-rotating camera
  101. Town Square
  102. Bulletproof Glass
  103. map_edit: I hate you!
  104. Change key config in hammer ( azerty problem)
  105. Question on Lighting?
  106. Need to find 2 tuts
  107. entity array
  108. HL2 without a "bin" folder
  109. host my level anyone??
  110. Error upon starting my map?
  111. Lighting Issue
  112. Opinion on lighting?
  113. Displacement Leak
  114. game_text line break
  115. Early Devolopment of cs_office_building
  116. Something is Wrong
  117. 3d skybox errors
  118. New Killbox map
  119. help- trigger a zombie to break down door
  120. Scaling world models in Hammer
  121. bounce
  122. Problems Need help
  123. Auto-downloading files
  124. Rendering Problems
  125. Ideas for level
  126. VRAD just crashes, always
  127. Env_cubemap
  128. Nodes
  129. Loads and loads of problems
  130. JB_Arroyo ... no not that Arroyo!!
  131. Creating a train (non controllable) in my map?
  132. OneSneakyMouse?
  133. Hammer Editor (makeing spawns) help!
  134. Colored Lights
  135. Plugs Tut
  136. "touch opens" on a prop_door_rotating
  137. Hiding Areas In A Map
  138. Foliage
  139. Brutal Level Design Contest - 3 possible winners, $500USD Grand Prize
  140. Help!
  141. prop_static model wont show when i load the map
  142. Rendering Problems.....
  143. ?Hammer Viewport Help?
  144. Map Testing Issue
  145. Problem with Hammer texture application tool
  146. What am I doing wrong with VRAD?
  147. Cant get my faceposer scene to work in Half life 2.
  148. Patrol Route for Helicopter Gunship
  149. Elevator Help!
  150. Back Again, t.i.a.
  151. How to use custom textures?
  152. Error Message: too many verts?
  153. HL2 DM: Atrium
  154. Making a Combine Force Field
  155. Soundscapes
  156. RP_Shaceship
  157. Shadow problem
  158. Pottery and earth/dirt problem
  159. Airstrike: Is it possible?
  160. Triggering console commands from a map?
  161. problem
  162. Multiple Entities on the same object
  163. Passworded Doors?
  164. Valve Error
  165. Dome Shape
  166. Texture Program
  167. need some quick help on my copying directory
  168. props not casting shadows
  169. func_breakable_surf not working
  170. Heavy Combine door
  171. how do i change groups of func_detail back to world brushes?
  172. env_fire crashing the game
  173. Map editing: Teleport problem
  174. Quake maps converted to .vmf with all textures
  175. In the help for mapping
  176. swapping nades
  177. Hammer Error
  178. Map Making
  179. Immm Back (again)
  180. Not sure about this...
  181. RTCW Beach invasion on TF2?
  182. Mapping for Portal
  183. Hammer - Vertex Tool
  184. Map Suggestions
  185. 3D view in Hammer
  186. HL2 WAD File
  187. Applying/Viewing textures
  188. npc killed during scripted_sequence
  189. Modifying glass "chunks" that are broken out when damaged
  190. Game Configurations
  191. My first [finished] map
  192. Map Not Loading
  193. Map Ideas
  194. No Shadows?
  195. Vphysics penetration error
  196. Hammer - need some help!
  197. TF2 cubemaps
  198. Spectator cameras
  199. nodraw Application
  200. Converting .map to a hl2 deathmatch map and tfc .bsp?
  201. hdr cubemaps to bright
  202. what does -staticproplighting actually do?
  203. Question Regarding NPC Settings
  204. anyone here managed to use texture lights with the same accuracy as in halflife1?
  205. sky lines
  206. What entity/trigger I need to activate music?
  207. Hammer - textures not showing up
  208. Light problems
  209. dirt spray
  210. Things in the distance & adding props
  211. Compiling/decompiling maps
  212. Re-making Rock2, need help.
  213. Project Outskirts
  214. Zombine Building Alpha V6 - Need Feedback/Work in Progress
  215. SHINOBI PLZ READ - Light Patches on terrain
  216. NPC Parenting and motion
  217. Help! Sound help
  218. Outlands (TF2 map inspired by q2CTF map)
  219. sdk hammer editor problem
  220. TF2 Mixed Game Types (CTF & CP)
  221. Random in maps
  222. Texture lighting problems
  223. Portal Textures
  224. My HL2 singleplayer map
  225. Convert EP2 map for use with DM?
  226. Hammer Problem.
  227. cant get my sdk working
  228. Portal aid
  229. Pink and Black Reflections?
  230. Got a velocity too low on z?
  231. Editing Decals
  232. My ep2 map(work in progress)
  233. map error
  234. ARRRG Source SDK update!!!!!!!!!!!!! damn you!
  235. TF2 & airaccelerate
  236. Custum Textures & vtex I need a drink, and some help
  237. GM_Winterforest
  238. [WIP] 3 round Dustbowl style map
  239. [WIP] 3 round Dustbowl style map
  240. Compiling and running a map
  241. Problem!
  242. i really need help.please
  243. Lightmap issues
  244. SDK crashes when browsing world model
  245. SDK loads but the doesnt appear
  246. Adding Trees to a Portal Map
  247. Remaining in a space for a certain time triggers something to happen?
  248. here's another little bug for you guys to atempt to squash
  249. func_rotating
  250. [WIP] dm_chemical