View Full Version : Custom Mapping
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- Overlapping brushs
- Spinning trapblade on buggy possible?
- can't get light to have limited distance
- Message Display
- Moving Trees
- i need help
- Can't get vtex to work
- volume on ambient_generic
- Guide for creating professional looking map installers
- can you make a physics object stationary and not pushy?
- my canal map
- dm_holycrossbow
- npc scripted sequences
- dm_vineyard
- Map size
- hugeflatmap
- bsp to vmf
- a brush entity that can move with parent, but be non-solid?
- Planetside Tower (WIP)
- optimizing to the MAx
- [RELEASE]dm_deadtrack
- Custom Textures vanished
- need help! how do you install new maps?
- "Bogus Route Move Type"
- INDOOR ambient light
- func_details intersecting CAN cause more splits, creating more tris
- Need an opinion
- App Error
- Going away, offering uncomplete map
- First Map Ever - Thanks IchI!
- 3 events trigger one event
- wall picture props take level down 10 fps. what?
- wierd shadow
- strange shadowed faces
- First map, wip
- When is dods sdk stuff coming
- Making A Mirror
- Both teams are full?
- Post your maps up!
- Mapping Contest? Where?!
- clouds
- dissapearing act
- Universal Measurements
- Texture Problems
- compile error
- de_castle (water problem)
- Spectator Cameras
- disappearing props
- Model sizing
- WIP:cs_siege
- Makes won't compile correctly
- A few questions
- Doors and light
- flash lights?!?!?!
- env_sun and light_enviromental
- hanging things
- radio
- DM_ (Name to be announced)
- compile errors
- cs_embassy
- AutoCad dawings to Hammer or 3D max
- compiles, but hl2 crashes
- custom rope texture problem
- ***Release*** DM_Doomsday
- Help
- custome textures
- *Release* de_knight
- Surf_Swej
- Alternate path
- Does NoDraw block VIS??
- Vip Maps
- light prob
- Ai Disabled
- ce_beta1
- ce_beta1
- yellow dot under material in texture browser
- first map (help me finnish)
- ai_goal_follow problem
- Hammer Crash After running CS Source
- Can I ask?
- reflective material help
- Scripted_sequence
- Help needed! hammer editor
- Problem with npc's, ammo, and deathmatch
- HDR in your map
- fade_corpse
- Please help.. strange things are happening :(
- My first CS-source map!
- (wip) phalanx tower
- Need some help with some triggers..
- Tutorial for Hammer?
- A little help
- HL1 Question.
- errors suck
- Custom materials - making an area of a texture reflect sunlight
- Yes yes I am a NEW-bee
- hammer
- how do i play this npc
- Need Help with Hammer
- Door Jam!
- no props
- Start Game With Weapons
- mulltipule 3D skyboxes ?
- bounce
- ERROR: Im completely stumped
- Few Lost Coast questions
- Custom models?
- Can't Run map
- aiscripted_schedule
- problem with env_sun
- How create a terrain like in terragen ?
- black
- A.I. Disable
- prop sliding door?
- Model Error When Runing Map
- Help with a project
- Getting CS:S Textures in HL2
- Bugs ! Questions about lighting!! HELP A NEW mapper =/
- compression time is long
- water not showing up
- skybox textures.
- BuildCubeMaps
- Map-Based Radar
- 3DBuzz Releases Hammer VTMs.
- Map designer
- can you add HDR lighting to your hammer maps and mods?
- Total noob, need trigger help
- Buy Menu
- N00b Question
- Light Fixtures
- Quick Question
- pigeons in mp CS
- pitch black
- error
- Disabeling PhysCan Pickup
- shaking a camera
- Those 'O So Annoying Ropes
- Hammer Configurations
- Explosion
- Decompiling and running the map
- map based off of GTA3
- Pure Blue Texture
- -{ dotd_ghetto }- 95% WIP
- Models in hammer.
- Simple question
- An excercise in mapping
- My first map waht do you think?
- de_cpl_fire FINAL
- A few mapping questions!
- Outpost (WIP)
- "Ballroom" Map Suggestions
- hammer dont work
- strange map problem
- Hammer Error Fix.
- Some DOD:S Mapping Questions
- Some NPC help needed.
- Won't complete compiling...(Beta)
- Prop_Static Query
- Displaying a variable on screen
- 45 degree glass
- gibs
- Error while building cubemaps
- Undertow_v2 Overview shots
- Hdr
- Hammer Texture Problem
- Hammer Help plz
- cant find file specified compiling ...
- Ok new problem
- Where to find
- beta sdk hdr lighting problems
- spotlights....how?
- Problem with custom textures
- sdk broken?
- Latest room
- Old cs maps into source?
- vertex tool
- Wierd problem with cubemaps
- Meshes on terrain?
- Noob in need for help!
- cubemap problem i think?
- tutorial links request
- Compile problem
- Problem With Lighting
- Problem compiling my Counter-Strike map help plz.
- A few things id like to learn can anyone tell me how to...
- my progress on dm_skycastle
- Brush Physbox
- Trigger Help
- Using HL2 textures for map for other game
- fountain
- Instant kill
- Arch tool not working in new SDK
- Starting in hammer, no textures visible
- teamwork elements
- Textures for CS:S
- 3D skybox duplicating.
- Realistic Horizons.
- FinalFaceLight Crash
- is it posible to make brush's physics?
- cs_mansion_source (90% completed)
- Glowing lights?
- Can somone help
- Can't compile all of the sudden
- cant compile all of the sudden
- Triangle Brush Error
- Mirror
- help please..cstrike.wad probs..
- CS_XMAS (in beta)
- Few noob questions...
- Light shining through doors
- Props disappering
- Textures?
- Entity models not showing in Hammer?
- Fy_iceworldx
- Sub way?
- Quick question about when map starts
- Hammer Crashes after update...
- Problem with some props
- de_industrial [WIP]
- CS_XMAS : Release
- decals/overlays on props?
- Forcing Cameras
- moving a vertex on a single axis
- overlapping func_detail
- Climbing Ropes?
- Why does my map keep crashing hl2?
- Surf_Royce (a high quality surf map)
- what have valve done to the water?
- Extra app ID set to 211...
- Cylinders not appearing correctly
- help meh
- Cannot create npc entities
- phys_trebuchet
- measurements
- Hl2 Death Match Map
- 3D Textured View
- Counter strike content in half life 2 map
- For those having trouble with the black textures...
- *Hammer Black Screen Workaround!*
- New Original Physics Concept!
- NPC_Sniper Entity
- couple of questions
- Hammer and the latest SDK update
- Zombie releasing headcrab in scripted sequence
- New Custom FGDs, and New Site Design
- Isolating NPC's AI?
- Error Loading HL2 Standard Model
- have valve withdrawn the sdk beta?
- Mapping for beginners.
- hammer crashing
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