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- Best way to align vertices to inclined face in 3dsmax5?
- Lethal Median Website
- complex mod idea *long*
- Destiny Forbidden
- Colors dont want to work
- Martial arts using physics + IK animations?
- Hostile Freedom - Titan Anti-armor weapon
- Gun Videos
- Operation: CO-IN Update...
- Glock 18 Custom
- Phantom Ops: Some structures
- Dead 6 C130 Added
- Alternatives to 3Ds Max
- Output server stats?
- Machinema
- "Effective Teamwork in online Games"
- Corporate Anarchy: December Concept Art
- Phantom Ops: Gameplay Teasers
- My gun
- Favorite free moder.
- What editor does HL2 use Hammer or Radiant?
- Building a Mod
- First ever skin!
- my second sword.
- [Hacked] Cold War: Melting Point
- Movie Idea: Vengeance of Injustice
- First 3DStudioMax attempt, didnt use a tut
- How to do 'Clay Renders'
- help with 3DSMax 6
- Sten Mark III
- Some of my music for ya'll to check out
- modable mod idea
- Forum description
- OpCoin: British Enfield SA-80A2
- Neoshock Mod!
- My attempt at music composition
- Shintzi's Gamble - Part 1
- One Week From Tonight - Last Great War mod Returns
- Bump Mapping Tutorials
- HL weapon modeling
- AvP2 Style Mod?
- Orderly or sporadic?
- 3ds Max to generate 2d height map from model
- Spline modelling
- SWAT: Downtown Dispute Interviewed!
- Displacment Maps...hmmmm
- Unique Styles?
- New Op: CO-IN Renders!
- Emergent Gameplay (In General, and as Compared to Linearity/Scripting)
- M1A1 .30 Cal Carbine
- My second model :D
- Depot, under construction
- CHAMFER - ARRgghhhh
- A knife!
- Fortnightly Modelling Contest Number 1: Discussion
- F2000
- Even more Defense Command art.
- Neoshock: Concept Art
- Holes?
- Some mod ideas.
- All the small things...
- Lord of the Rings: Anduril WIP
- Gundam Seed
- Lights Out part 1
- [WiP] Goliath
- Clothes/hair physics
- My Home project
- Renegade X: The Dead 6 - New Media
- Half-Life 2 SDK?
- MP5 Family
- CW:MP [WIP] British Soldier
- CS2 Realism Modification Idea
- i need some models
- i need models
- Interested in donating gun/player models for a new game?
- Do any of you have voice actors?
- Tantalizing Freedom
- Cw:mp [wip] P-90
- Cold War: Melting Point Media
- Looking for access?
- Will there be a GTK radiant editor for HL2 like HL?
- Vegetation
- Maglite
- very first model
- Post Apocalypse: story + concept art
- My first human head...
- Operation Everlasting Shadow IRC channel up
- New to mods...
- 3dsmax 6 SMD exporter
- Where do I go from here?
- Synergy in creating a mod
- [wip]F117 Nighthawk
- What CAN I do with the SDK? (gamers)
- First Release Of A Mod
- OES reforms!
- [Neotokyo] - [Corporate Anarchy] Fuchikoma-Carwreck
- Possible new MOD Story
- Teleporting Monsters Into The Map
- Why always C and C++ for games?
- weird
- One of my songs (acoustic demo)
- Walking Cities With Guns.
- Fortnightly Modelling Contest 2
- Fortnightly Modelling Contest Number 2: Discussion
- Eternal-Silence 2 Interview
- Destiny Forbidden - New mod!
- [WIP] F-96 Starfire
- Congrats Jurrasic Rage!
- Makarov
- Quick question and request...
- [WIP]Shotgun (maybe for GW)
- OES moves!
- Mod feature idea
- Viking Seaxe
- unlockable extra's (was: Y'know what I think would be cool)
- LOTR Weapons: Blades
- 3rd person Hack n SLash mod?
- Just a quick question about SDK, please.
- In game sprays HL2
- Problem with XSI
- MOD TEAMS: I want your news!
- characher modeling
- need a tut
- MP-5 my little heavenly work.
- SoundPack Website
- Pathfinding
- Is this guy correct?
- Any mod maker going to try to make a CS mod?
- Long list of texture/reference sites
- Edge of Justice update
- Pirates Vikings and Knights II Update - 01-11-04
- CW:MP Staff, Interview, and Media
- Most Anticipated Multiplayer Mod Nominations.
- Learn C++ Lesson 8: Loops
- Buying new C++ Compiler
- SDK's and Source Code
- vehicle jumping
- Testing Maps with steam
- Weapon: Knife
- 'elp!
- Neoshock: Interview, Music, Art
- The Somme Valley (WW1 Modification)
- HL2 Mod: Epocs of Courage
- Smoothing Groups
- Will write short stories...
- [Neotokyo] New media :D
- Hey Out there from HL:Mobsters
- Terminator mod (was: He's Back)
- Need HL2 maps
- a telepathy mod_______ D-001 (nickname - DANIEL)
- Man... er model
- my ka-bar skin.
- S52-M Jet
- Copyright and Intellectual Property.
- Mod System Idea
- Glock
- Character Modelling and rigging FISH.
- Real World Terrorism Simulation MOD
- Game engine
- Defense Command: Sovisar Alexandra Prosyte
- another tank for colossus.
- questions about my android wip. (picture inside)
- First Model, Questions
- Tutorials
- Convert Half-Life maps to .max, .3ds etc?
- Taste of Last Great War's music
- Most Anticipated Multiplayer Mod
- Gun i made
- HL2 Preformace Street Racing Mod
- Crappy BMW M3
- Please help me...
- More halo work!
- Help please... (Hammer)
- Windows gave the error message: Access is Denied
- Half Life 2 Mod Source
- HL2 Assasin
- quick question
- Polycountlimits for mods
- Vote for Fortnight 2 Modelling Contest
- Will Visual C++ 5 Enterprise do?
- What's up with that?
- Project: Havoc - Quite a read...
- Halflife2.net Community Mod
- Armed Forces
- If you were a developer which engine would you use for your game?
- Rifle Model Complete 2100 Triangles
- Music \o/
- WIP: Mech
- Small Update from the Last Great War
- brrr! its freezing in here!
- Model made: Need help and C/O/C
- skin the android.
- Post Apocalypse: some weapons
- Cw:mp M-16a3
- Renegade X: The Dead 6 - The First To Die
- *Suprise!* Sorze's in Hammer trouble......
- Chan Mod (repost)
- Nuclear Dreams: New Welcomes and Info
- A few WIP models
- help plz
- Crappy Lambo Murcielago
- Animation Tuts??????
- mr45 (Rifle Model)
- Penguins Dreams and other AIs
- Hell Blaze Teaser Trailer
- Rotoscopy in XSI
- Foreordination Update
- Neoshock Seeks CG Director
- half life sdk
- Corporate Anarchy January Update
- New USP
- Crappy Mclaren GTR wip....
- Anyone know what WebUI and SEP is?
- General Advice
- Manhunt
- Base model for Rifle
- Raven Attack ..... well i dont know check it out.
- Data Structure - Big O Theory
- c++ language tutorial
- OP4 fgd file.
- Foreordination Concept Art
- berreta
- Neoshock: Media Release Weekend Day #1
- Eternal-Silence 2 website returns!
- M4a1 Wip
- Game Idea
- Neoshock: Media Release Weekend Day #2
- WIP Lightsaber
- Open Source Compiler
- Neoshock: Media Release Weekend Day #2
- FN F2000 (ze shoosting device)
- Resistance and Liberation Feb 1 update
- Hell Blaze: Colt 1911
- Marathon Remake
- The Prey
- Single or multi mod?
- Halflife2.net Community Mod
- Screen resolution: For mod websites.
- Rebellion Website Update
- FN Forty-Five
- New Operation Everlasting Shadow Interview Part 1
- Creating guns for game usage.
- Giant Robot mods.
- Glock 20, 10mm
- Airwolf
- The .Dev site needs you!
- FEB 7: Neoshock WIP Renders and New Concepts
- My first C++ program!
- Edge loop, edge loop, who's got the edge loop?
- Svd
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