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- DEUS EX: Source
- FootBall Mod
- hl2 bump maps
- HL2 in the Hood!
- All the Little Homebrewed HL2 Modificaitons...
- This is bothering me
- Two bit Modder's
- Hmmm 3rd Person/RTS transition possible.
- Anything released yet regarding night maps or lighting?
- I know what the staff are making...
- Swordplay
- hl2 based mmo game?
- Mod Idea
- Present day time mod
- Any medieval HL2 mods?
- S.W.A.T Modification idea
- Would you play a mod with 2d sprite characters?
- How do you start or propose a mod?
- Blade runner....mod?
- Signed up league mod?
- Displaying web content in game
- Professionalization of mods?
- HL1 monsters vs HL2 monsters
- "Engineers Revolution" New Mod in developement
- Corporate Anarchy New Website
- I want to learn how to make a HL2 mod <advice>
- Fallout mod!
- Dawn of the Dead HL2 Mod
- Half Life2 Mod Makers...
- Medieval Fortress?
- HalfLife2/Farcry mod. Jedi Time Line
- What vehicles do you want.
- Hydro Ambient
- possibilities of cameras
- Prima Mod Guide
- Battle Royale Meets Half Life 2!
- RRRRR....Psi-ops stole my idea.
- Source Physics Application for Map I want see
- New game type idea...
- Object picking possible?
- Gibs?
- Vehicles in mods?
- Which would you rather see? Duke Nukem mod or Castlevania?
- the age of mods
- Reseach: The most interesting mod to you?
- Making maps...
- Promised Land mod
- Mod Idead: Bowling for Combine
- Argument about the "Design Document".
- Game theory - What girl gamers like
- Mini Half Life series- Gina
- Modding IRC and first post
- hl2 mods and maps
- Will i get my a** sued?
- Liquid Stimulation
- Half-Life 2 SDK Capabilities.
- Corporate Anarchy mod news
- Do you think this would work?
- Mod Contacts
- Engineers of Tomorrow
- Mod Question
- unit tactics mod
- Mod idea: Car pursuit
- there a lotr mod planned?
- Shaders
- Destruction Derby
- All my mod concepts become too good to be mods.
- Multi-Level Interaction
- Physics in MP
- 32 player co-op - possible?
- I need the assistance of the community
- HL2 Mods
- Yet another mod idea? No, really!
- Mod ideas
- Mod idea, but is it possible?
- A downside to high tech game engines
- For Anyone Making A Realism Mod
- HL-Medieval Mod gets a new name
- what would you like to see...
- HL2: Nuclear-Dawn
- Yeah, Yeah another mod idea.
- new editor, need help getting started
- New Q&A with Aeternus Project Lead
- Discussion about Realism Mods
- How long will it take?
- Half-Life Renaissance, anyone....??
- Destruction model in HL2
- HL2 mods and Steam
- Valandil - New HL2 Mod
- 3rd person immersion
- new to moding
- if u could make your own mod for hl2 wut would it be?
- My HL2 mod
- My mod idea - please don't steal
- My Mod Idea
- What gameplay style
- Terminator 2: Judgement Day MOD For HL2?
- hl2 dinosaur mod
- Predator or Alien Vs Predator mod
- Gametype idea...
- HL2:Dawn of the Dead OST
- cameras in HL2
- Mods... (AvP)
- Sound programs
- Mousey mod
- Where to start?
- my mod idea, Xen wars someone interesed?
- The Imagination and The Problem - Help
- Operation Market-Garden: Mod or Map-pack?
- Custom Models\Anamations
- First Person Donkey Kong mod
- easy modding...?
- Why it is good for people to make mods
- isometric views?
- help making dark map
- i own vis. studio .net 2003 - will it help any?
- caltrops HL2 mods preview: part 2
- What happened to dev?
- Last Great War with new site, new media, and new theater.
- A question related to HL1
- Seriously do you think we will be able to use cloth dynamics in the game.
- How to stop shells from dissappearing in HL1?
- Is Valve going to give out a editor?
- Texture Questions
- Polgon Count Performance, Averages and Limits
- Model mutations?
- HL2 Normal maps, yes? No?
- Half Life: Episodes News
- fur/hair, shaders, bump maps, normal maps, etc.
- Last Great War releases LONG AWAITED WEB-SITE!
- Sawyer (ex-Black Isle) talks modding
- reflective spray?
- A project for the community, need approval
- RealViz Absolu (solutions for motion capture, etc.)
- Mist- A mod for Half-Life 2
- Tool Development For Mapping In Source
- mods
- Self shadowing?
- fan created hl1:source upgrade
- An Old School Vampire Mod
- Heat of Battle Mod for Half-Life 2?
- Delusions of Existence
- Is anyone making a headcrab wars mod???
- HL2 BoB mod?
- Dawn of the Dead Mod For Half-Life 2
- people that come from unreal 2k3/4 will have an ezer time learning to map
- WHy Multi-player limited to 32?
- Stargate Mod for Half-life2
- I'm so embarassed (what mod?)
- Software Development Kit Queries
- golden age for mods- explained
- Boxing mod
- Psysics Objects As Doors?
- Mod planning!!!
- Gun model
- Squirrel Mod
- New Mod Idea
- mod idea for others
- leakfree.org - hl2 dev community
- Would someone PLEASE make Morrowind: Source...
- Mod Idea- Ghostbusters Mod
- Streets Of New York MOD for HL2
- Choose the (possible) second community project
- X-com mod! sorry don't know where to post it
- broken life?
- Mods Mods Mods
- Brand new
- voice question
- Using HL2 to make Cut scenes
- Make FF7 in Source?
- has valve realeased any of the hl2 sdk ?
- Invasion: Pluto Landing - HL2 Mod
- Porting my mod, Commando to Half Life 2.
- A Blade Runner game on Source would be cool
- Poly and face limits
- 'M31: Marines of the Emperor' Mod for HL2
- Hereafter
- Mad Max
- Superhero Mod?
- A mod I came up with
- Sdk
- Which mod has the most potential?
- perspective?
- What original mods are out there?
- music software?
- Eternal-Silence 2 mod update
- Boring mods
- Where do I start?
- models mean next to nothing
- Come looksee
- guess what i just figured out...
- noob questions
- HL2 SDK Speculation Thread
- Simple SP mod idea: HL2 Challenge
- Data Handler Design Documentation
- How will the physics system deal with large objects?
- Starship troopers fort mod?
- MP Map making?
- Is it possible to create a varying map for MP?
- Swingers!
- New hl2 mod
- Modders that have played CS:S....
- -NEW mod design doc! critiques wanted!
- PC Gamer Exclusive! : Insurgency
- Voice Filters?
- will there be an "Action HAlf life" coming on the "source"?
- Hostile Freedom dd
- Mod: Renegade Alert
- Maximum texture size in source?
- Stealing from CS:S
- Anglo-Zulu War
- Blood sprites?
- help! how to make transparent textures?
- how to open/edit ctx files?
- Action Half Life (source) mod?
- Killing door
- HL : Source (Full Overhaul Modification)
- Weaponstrip and dropping weapons
- A World Underwater?
- New Mod Vengeance- A dish best severed cold
- First mods
- legality issues with mods
- new mod, design documentation
- GCF explorer?
- Anyone working on a Vietnam or desert Combat type MOD?
- ZOMBIE mod?
- Wanted: Outlaws and Lawmen
- Freeman's mod (was: Source Engine no limits???)
- [SOUND]How to filter certain things
- Jd Mod For Hl2
- good mod idea
- Will there be a Gordon Freeman model?
- Testing the mod waters
- Fill Me In
- Alright, Half Life 2 is perfect if it has.......
- Civil Unrest
- Shadowrun (again)
- MOD's..
- Last Great War - Happy 2nd Birthday
- Halo, A Half Life 2 Modification
- Beginner Half-Life 2 Modder
- Who's making a MOD ?
- A little sick, but would be fun...
- Conventional Warfare
- Source SDK docs mirror now up
- Hammer editor fatal error
- can you get HL2 SDK without steam preorder?
- Prefabs not showing up in SDK
- hammer - need help with setup
- Source SDK help thread
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