- Easy help. Please, this is such a embarresing question
- How to make an object solid
- need advice...
- Newbie hammer question again
- Enough space to jump?
- Three questions
- Parent a ladder to a physicbox?
- Skinning with Photoshop/3ds Max
- Does The Borland Compiler Work With HL2?
- how do I get my custom model into garry's mod?
- is it possible?
- Emergency, Mod structure help needed as soon as possible please!
- tangent vs object vs world (normal maps)
- light_environment, why so dark?
- Meathooks on ropes going crazy!
- searching for source mapper
- How can i delete an entity from an object?
- Making entitys sit down
- program for c++
- CX4storm [wip]
- Skinning
- Unwrapping in XSI
- Do any of these commands make models glow?
- de_island_b1
- Seamless Textures (high quality results from most images, automatically)
- Invisible Walls & Grenades - NEED HELP
- Character model compiling
- new skin for a gun i made awhile ago
- Making an NPC move in unison with a physbox, in multiplayer
- Making a Score board
- Message of the Day (MOTD), where is it in HudLayout.res.....
- Erm... ho do i get the car to work?
- CS map comments
- Okay... now im angry. I cant fix the water...
- Error messages i can not figure out
- Model / Skin question.
- FillRGBA
- Steep Parallax Mapping
- Boning and Animating
- Using Milk Shape3d
- player clip
- blend
- A newb's problem: npc in dm
- lighting
- Bones and Eyes
- zoom mod?
- water prob
- Avid modeling competition
- kegs_nightmare due for completion
- Strengths and Weaknesses of Each Platform?
- DL Kegs_nightmare here
- code for .vmt BUMP mapping
- I have the korean bikini chick model, woundering how to replace head with alyx's orig
- New to HL2 Mod
- Ai tweaking
- XSI Mod Tool Users..
- New sp map
- Major Problem with SDK
- func_illusionary
- Decapitation/Mutilation
- Making outdoor maps
- envcube reflections
- Old Question
- Making combine march
- How do I get character models...
- Connecting 2 rooms in Hammers Editor
- Making Terrain
- My First Model
- how do the walk animations work?
- tuts for lightwave
- old school traps
- hands in weapon model
- Put fish in water; like de_inferno
- birds
- Quick Question from a Noob
- Model compiling - ARGH
- WIP: battle droid (possible SW mod?)
- Delay command in Java?
- Have a few questions
- [REL] de_haywire
- Offering Ventrilo Room to any mod team that needs one.
- early wip walther+laser sight
- env_steam
- More FGD fun. Everybody dance now!
- Too many mappers set the skybox too low...
- Skybox .vmt ?!
- how to import MDL in hammer?
- Visual Basic 6.0
- Release: awp_anubis
- Character Modelling - Where Do I Start?
- Is this possible? An Inventory?
- forcefield
- flashing light and button
- 2 questions
- military archaeology in a mod. Who's interested?
- working Star Wars pod racer
- Pull an object
- My map file size
- two buttons one forcefield
- Fog question
- Importing from hammer to MAX
- How do I turn this off
- How to...
- mdl decompiler pb
- Armour Spawning and other questions...
- rectangular texturemaps?
- problem wit textporter
- how to run a map......
- alyx shooting me in substance mod
- Do you have to be artistic to know how to model?
- dm_garage is complete (i think)
- .DLL Decompiler
- Gmax...
- VTF Compression Creating Artifacts
- Can't seem to play Half-Life²: Substance Mod.
- What files and where to put them
- Looking for a texture.
- Is this Posible?
- errors at compile...
- what must i put in the vmf.
- Help a new mapper
- de_airstrip.map?
- Lost characters
- My first finished-textured-un used- model
- light errors - my lights turn off based on player position
- Those shelves
- Textures Wantted
- awp_heaven
- 3dsmax Trial
- rocking chair
- how i can repair?
- [3dsmax7] Does anyone...
- light errors - my lights turn off based on player position
- Better Compiler
- Can I make a own texture from a picture?
- CS:S Map Prop_static Lighting difficulties
- help with a character
- de_penn
- crowbar
- water with different elevations
- Traversing a LinkedList in Java
- Okay a new unskinned model of mine
- Problems with the AI
- New to modding ?
- Sound problem
- Making custom models?? i.e table
- health and shield pickups
- Help Please
- Internal driver error in IDirect3DDevice9::Present()
- fall damage
- C++: Multiple definition?
- Deparenting
- texturing question
- hud ?
- Emergency help needed with water (file inside to view)....
- Applying Textures
- using visual c++ express edition beta 2 for source
- fantastic idea
- 3dsmax help - blending textures?
- [Release] gmow_bignflat (for Garry's Mod)
- Need to know a few things..
- error?.!/?
- Player model in 3rd person view
- [Release] dm_finaldrive
- HL2DM level editing: camera showing all black
- Adding backround music to hl2 dm levels?
- Hope you guys can help me
- Ambients
- XSI probelem with modeling...
- source sdk
- replacing weapons
- Problem building cubemaps
- Face Poser and Model Viewer crash?
- Water Problem
- HL2DM level editing: camera showing all black
- soundscape too hard ... block sound?
- music trigger
- move texture up and down
- tiling prob
- how to create 2 connected rooms. Carve?
- respawn prop_physics_multiplayer
- Starting Steam offline
- alpha map
- Stupid question: linker can't find windows.h
- [RELEASE] DM Rich's Apartment 2 BETA
- CS Terminal 7 - Public Release
- Counter-strike wad problem! :bonce:
- [HL2DM] dm_memorialprospekt
- RPG explosion not showing on textures
- Entities Missing
- lightning
- downloading 3rd party prop models
- compile taking an hour!
- water
- adding flamethrower effect
- Env_beam
- Messing with gravity
- blue dotted line driving me nuts
- dm_towers (cs:s map)
- Skybox adding..
- not compiling entities...help?
- trigger hurt and sounds
- XSI Question... (I'm Confused...)
- Some help with outdoor lighting..
- Great tool for making textures!
- really weird prob in 3ds max 6
- "Windows cannot find file specified"?!?!
- p228 wip
- USP model, not for any mod in particlular
- Single player editing resources?
- Spawn/Teleport_Destination Placement
- Need Help
- No guns help
- torch
- light_environment too dark
- quick question
- de_penn_final
- BspZip Help / Questions
- Radio sounds!
- Harpoon skin.
- Bots
- black models in hammer? how do u fix it?
- flashing dark/light. also rainbow colors!!!
- best framerate in game
- De_Dustpark
- Blender 2.37
- map conversion?
- breakable windows...how?
- importing models from max to hammer
- Convert vmt back to tga?
- Exporting SMD's
- Where do the textures go?
- stupid ass lighting problem AGAIN
- team respawn
- how to make walk throuable walls
- water fog
- drawbridge
- minimze download
- Anyone help me fix my spray?
- Is this possible?
- Some models of guns
- Decompiling Textures
- First person arms?
- couple of modelling questions
- flashlight not working
- ammo
- Mergins uvmaps
- Spawn an entity during runtime?
- Randomize Script
- A couple newbie questions