-
What changes are made in Counter-Strike: Source?
Valve has completely re-vamped the graphics of Counter-Strike for this port. There are brand new weapon models and skins, brand new player models all optimised for the physics system to show off the rag-doll physics, a brand new particle system, realistic water, lighting, shadow and shader effects all welded together with the tried and tested game play of the original.
-
Why Counter-Strike: Source and not Counter-Strike: 2?
It's just simply because it's a port to the Source engine. They haven't changed any of the game play at all, so it isn't really worthy of being a sequel i.e. Counter-Strike 2.
-
Will Counter-Strike 2 be on the Source engine?
It isn't yet known if there will be a Counter-Strike 2. If there is a Counter-Strike 2 it's more than likely going to be on the Source engine.
-
What are the system specs for Counter-Strike: Source?
They are exactly the same as Half-Life 2 with the exception that for multiplayer games the extra minimum requirements are a narrowband (dial-up) connection with the recommended connection being broadband.
-
Are there any vehicles in Counter-Strike: Source?
At this time there are no vehicles included with Counter-Strike: Source but they are supported with the engine. It is thought that in the future there may be maps that integrate vehicles into the gameplay.
-
Are there any new weapons in Counter-Strike: Source?
At this time, there are no plans for any new weapons, but this may be saved for future versions of the game or Counter-Strike: 2 (if there is one).

