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Welcome to our newly designed
website created by our very own Yorick.
There's been a big reshuffle and lots of
new content added so check it all out! |
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Viewing Category: Left 4 Dead
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8-bit Left 4 Dead
Posted @ 11:26 PM, November 17 2009, By: DigiQ8 In Left 4 Dead
Eric Ruth, an indie game developer is bringing Left 4 Dead from the current generation to the classic 8-bit era.
Ruth's version of Left 4 Dead will only include one special infected - the Boomer, although the developer stated that all of the other special infected will be added in later at some point. Ruth is planning to release the game for free on PC next January which will include all the maps and campaigns. Video below:
8-bit Left 4 Dead Gameplay Video 1
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New Left 4 Dead Update Adds Team Versus Matchmaking
Posted @ 6:44 AM, November 10 2009, By: DigiQ8 In Left 4 Dead, Left 4 Dead 2
A new Left 4 Dead update has been released earlier this morning. Now you can make a team with your friends to play against another team in Team Versus 4 on 4 competitive matchmaking.
- Fixed a crash related to a Crash Course achievement
- Fixed an issue were bots and computer controlled special infected were being reported via "View Game Info"
- Added Team Versus 4 on 4 competitive matchmaking
In other news, the Left 4 Dead 2 demo access is due to be extended to all Xbox LIVE Xbox LIVE Silver Members early tomorrow morning. The demo is already available for PC Gamers and XBox Live Gold users.
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ZapWizard’s “Dismember the Alamo” Left 4 Dead map Released
Posted @ 3:53 PM, October 19 2009, By: Alby Eli Erwin-Frank In Left 4 Dead, Maps, News
Looking for something to quell that seething, uncontrollable urge to massacre zombies in various locales but can't wait for DLC or the upcoming Left 4 Dead 2 demo? Look no further:

Left 4 Dead mapper and general zombie enthusiast ZapWizard has recreated the world famous Austin Texas based Alamo Theater 1:1 for us to murder zombies in. To top it all off, he's included a rather lengthy walk through of the entire painstaking process on the Austin Modders forum.
Some of the finer points of Zombie genocide at the Alamo Theater include:
- Fully modeled and faithful recreation of all major indoor and outdoor portions of the actual Alamo Drafthouse Cinema
- Countless new models and textures, majority of which were created from photographs of the location itself
- ZapWizard is currently working with Valve to have his work showcased at the upcoming "Dismember the Alamo" film festival
So what are you waiting for? Devour the map now from Left4Dead mods.
via Kotaku
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Gabe Newell in Australia
Posted @ 2:14 AM, October 7 2009, By: DigiQ8 In Left 4 Dead, Left 4 Dead 2, Mods
After asking the community to help him with The Fly Gabe Newell Fundraiser, Joe W-A managed to get Gabe Newell to agree to fly to Brisbane, Australia.
Today in Sydney, the great meeting took place. Gabe spoke about the value of a community and how it flies people to Australia, He was also talking about how Valve are part of the community and how they're always looking for feedback.
Joe is also planning to get Peter Molyneaux down there as he got "a few things to say to him". You can watch the meeting right here.
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Community Pays to Fly Gabe to Australia
Posted @ 11:30 AM, October 1 2009, By: Hectic Glenn In Left 4 Dead
Gabe will soon be on his way down under after an entertaining email exchange with mod maker Joe W-A. The fund-raising began after Joe heard that Newell had recently flown the leaders of a gaming community group boycotting Valve's upcoming Left 4 Dead 2 to Valve's Seattle, WA headquarters. Joe emailed to ask if Newell would fly him to Seattle so Joe could show him his mod. Gabe playfully replied that he wouldn't fly Joe to Seattle because he was "boycotting" Joe's mod. The Australian-based game designer appealed to the game community for $3,000-the funds necessary to fly Newell halfway around the world-and raised the money in less than 48 hours. "The power of the gaming community and their ability to rally around a cause - be it serious or fun in nature - is amazing. In 2003, the community helped the FBI and European law enforcement officials find the people who stole the Half-Life 2 source code. This year, the community is putting me on a plane to the other side of the world to meet Joe W-A and see his MOD. It's going to be a fun trip." Erik Johnson will be accompanying Gabe to stop him getting eaten by spiders during their trip next week. All news on the trip will be posted on the L4D blog. Check out the blog site used to raise the funds for this project!
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Crash Course PC Version Out Now, Save 50% on Left 4 Dead
Posted @ 12:16 PM, September 29 2009, By: DigiQ8 In Left 4 Dead
The second downloadable content for Left 4 Dead - Crash Course is now available on Steam. You will get the update automatically when your Steam client is restarted.
To celebrate this release, Left 4 Dead (PC) is available via Steam for 50% off its regular its regular price thru Oct 1, that's $14.99.
While containing both Survival maps and a Co-operative Campaign, the primary goal of "Crash" is to deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game's existing Versus campaigns. A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay.
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Left 4 Dead Crash Course Now Available on Xbox Live
Posted @ 7:53 AM, September 29 2009, By: DigiQ8 In Left 4 Dead
The new Left 4 Dead DLC - Crash Course now has landed on Xbox Live and now available for download.
The new DLC brings new single-player, multiplayer and co-operative gameplay, taking place between the end of the "No Mercy" and the beginning of "Death Toll" campaigns. Crash Course costs 560 ms points (free on Steam) and weights 84 MB.
Left 4 Dead's Crash Course starts with our Survivors right after their rescue helicopter from the No Mercy campaign crash lands on the outskirts of town. This two chapter campaign includes Co-op, Survival and Versus action, and ten new achievements. There are no refunds for this item.
The Steam version should be released for free later tonight.
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Hey, Do You Wanna Kill Teletubbies?
Posted @ 11:43 PM, September 23 2009, By: DigiQ8 In Left 4 Dead
Ever sat down with your nephew while he's watching this show about big, round, brightly colored, annoying creatures known as The Teletubbies? Don't you wanna kill them? and empty your M16 rifle on their heads? and throw 10 Molotovs and watch them burn slowly to their painful yet satisfying death?
Well, it's your chance to do so thanks to this mod made by flameknight7 that changes all the common infected to Teletubbies. The complete package comes with a sound mod and you hear the zombies saying "Eh oh" and at the end of a round, listen to the music. You can watch them die here or start killing them yourself here.
Let the Teletubby slaughtering begin.
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Valve Want L4D2 PC Mods on Xbox Live
Posted @ 10:53 AM, September 14 2009, By: Evo In Left 4 Dead, Left 4 Dead 2, Maps, Mods
Valve have revealed to OXM that they want to see user created content for the upcoming Left 4 Dead 2 appear on Xbox Live. However, because Live isn't set up to allow this kind of free content delivery Valve are thinking about charging for user campaigns and giving the money back to the makers. Valve's Yasser Mailaka told OXM: "One of the things I'm thinking about is how we work within that [Xbox Live] system," "and one of the things I'd like to do is to allow these modules that are being released on PC to somehow integrate with Microsoft's system...perhaps we can shepherd the really popular campaigns onto 360. And you know, if they are a paid system, perhaps that could go back to the authors. I think that would be a great story." You can get more details here.
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Dark Carnival Unveiled
Posted @ 11:44 PM, September 3 2009, By: DigiQ8 In Left 4 Dead, Left 4 Dead 2
Today is the first day of PAX so expect a flood of media and hands-on previews for Valve's Left 4 Dead 2.
Starting with Eurogamer and their trip to the funland to come back with new information and screenshots of deadly clowns.
Dark Carnival (You must be this tall...to DIE) is the third of five campaigns for Left 4 Dead 2. It begins on a highway and take you across a variety of locations, from slippery hillside to a two-storey motel and ends in the carnival itself which is full of infected-packed tents and stalls.
Following a few close shaves and a descent down a slippery hillside (which the AI director saw fit to spice up with a tank - thanks for that), the survivors work through a two-storey motel complex, with roomed-up infected bashing chunks out of every door they pass to try and get at them, and then make their way into the carnival itself, full of infected-packed tents and stalls.
There are also new uncommon-common zombie clowns who call other infected over to them. There's also a new t-shirt for Ellis, an electric guitar to use as a melee weapon and of course the new special infected: The Jockey which we revealed some info about him earlier.
You can read the full preview by heading to Eurogamer.net.
There is also a new gameplay video on youtube that shows some footage of the new campaign which I think reveal a new melee weapon a weapon that we all love, The Mighty Crowbar. You can find it here.
In other news, Chet Faliszek has told Eurogamer that upcoming L4D1 DLC Crash Course costs money on Xbox Live because Microsoft insisted upon it.
"We own our platform, Steam. Microsoft owns their platform. They wanted to make sure there's an economy of value there," Faliszek told Eurogamer today when asked about the 560 Microsoft Points (£4.76 / €6.72) price tag for Crash Course.
When pressed about whether Microsoft effectively enforced the pricing, Faliszek added: "Well, they helped us get the first one out for free. We had the one DLC out for free. And I think... they have to look and say, wow, we're kind of being unfair to everybody else if these guys can do that.
He also confirmed that it's still down for release in September.
Long post is over.
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