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Review: Metal Drift
Posted @ 6:03 AM, November 3 2009, By: Hectic Glenn In Reviews

Metal Drift is the first game produced by indie developer, Black Jacket Studios. It takes place in the future with hovering tanks in an arena playing essentially a game of soccer. But in the future there are no penalties, there is only death! [Read More...]
Review: The Dig
Posted @ 3:50 PM, September 6 2009, By: Kadayi In Reviews

I'd been hoping like many that at some point Lucas arts were going to see sense and re-release some of their back catalogue, especially given the success a lot of old titles have been having through digital portals like www.gog.com. That they have turned up on Steam [Read More...]
Review: Killing Floor
Posted @ 10:04 AM, August 10 2009, By: Ennui In Reviews

Before there was Left 4 Dead, there was Killing Floor, a cooperative survival horror modification for Unreal Tournament 2004 that recently made the coveted change to a full-fledged retail game, developed and published by Tripwire Interactive of Red Orchestra fame. [Read More...]
Research & Development Review
Posted @ 5:55 PM, August 5 2009, By: Pi Mu Rho In Reviews

Being the lifelong cynic that I am, I tend to roll my eyes somewhat severely whenever a mod or map comes out and it is instantly hailed as "Valve quality" - most are far from it. However, even I would be forced to admit that Research and Development is stunningly good. [Read More...]
Novint Falcon Review
Posted @ 7:59 AM, July 21 2009, By: Pi Mu Rho In Reviews

I seem to recall that I had heard of the Novint Falcon previously, when it was being shown off as a haptic controller aimed primarily at 3d modelling, but it didn't really come to my attention again until recently, with the announcement of native support for Valve's most recent games, along with the pistol grip controller. [Read More...]
The Orange Box – Mini-Review
Posted @ 7:16 PM, December 2 2007, By: Evo In Reviews

The Orange Box (OB) is the latest release from the gaming giants, Valve. The OB is a collection of three new games, and two old ones thrown in for free, and it costs the price of a single game at retail. So what are these games you ask? Well let me tell you! [Read More...]
Call of Duty 4: Modern Warfare – Review
Posted @ 12:27 PM, December 1 2007, By: Evo In Reviews

Call of Duty 4 is an immense game, one of the few First Person Shooters to have had a similar impact on me to that of the Half-Life games. Upon first playing this game I knew I would love it, there is something about it which is just brilliant. The game is highly cinematic at times in single-player, with some scenes just brilliant and at times shocking. This game does some things which I have not witnessed in other games, and at times my jaw was left hanging at what had occurred to you character. [Read More...]
Peggle Deluxe Review
Posted @ 6:35 AM, September 28 2007, By: Munro In Reviews

Peggle Deluxe is another quirky game presented to us by PopCap Games for a value for money $20 or £10 on Steam. On the surface you may consider it a simple puzzle game, but it is more. Not much more, but it is certainly more than a simple puzzle game. [Read More...]
Episode One Review
Posted @ 10:58 AM, September 23 2007, By: Chris_D In Reviews

Half-life 2: Episode 1 is the first in a scheduled trilogy of Half-life episodes and again places the player in the shoes of Gordon Freeman as he deals with the repercussions of his actions at the top of the Citadel. The state of the world has changed following the detonation of the teleport reactor, and much of Episode 1 is something of an introduction into the events that are soon to follow in subsequent episodes. As such we return to the Combine riddled, alien infested warzone of City-17, that has clearly seen better days, and the bowels of the now crumbling Citadel, for a 4-5 hour, densely packed and altogether tighter experience. [Read More...]
Fortress Forever v1 Review
Posted @ 5:51 AM, September 20 2007, By: Chris_D In Reviews

To the modern FPS gamer, whose idea of a great multiplayer experience is wedging their character between a high-definition bump-mapped muddy floor and a wall of realistic anti-aliased sandbags as bullets fly past, Team Fortress must sound like a homosexual intercourse innuendo. “I squeezed in through the back entrance before unleashing all of my firepower on his sorry ass!” “I was right on him, charging up my shot, but he was going too fast and I fired my load too soon!” “This big, burly engineer jumped on me and whipped out his wrench!” [Read More...]
Counter-Strike: Source Review
Posted @ 2:05 AM, May 18 2007, By: Chris_D In Reviews

Imagine the scene: You wake up one morning and everything is just better than it was the day before. Instead of clambering out of bed in the morning in last night's clothes, still smelling of vomit from the night before, you're wearing the finest silk pyjamas. The bed you clamber out of? A four-poster bed with hand sown blankets, not the bunk bed you share with your reprobate of a flat mate. You walk gracefully down the marble steps and into a large, fully fitted kitchen only to find a maid, as opposed to your next door neighbour trying to steal your shoes again. [Read More...]
Zombie Master Preview
Posted @ 1:47 AM, August 2 2006, By: Munro In Reviews

Zombies. As gamers, we've seen just about every kind possible. From Half-Life 2's "fasties" that are practically a blur before they're in your face, to Doom 3's traditional shuffling hordes; there isn't a flesh colour, bone size or brain preference that we haven't encountered. [Read More...]
Rag Doll Kung Fu Review
Posted @ 2:34 AM, October 12 2005, By: Munro In Reviews

If there’s one thing I’ve noticed about PC games recently, it’s that we’re continually being distanced from other players. Back when levels looked like they’d been clumsily tacked together out of cardboard, we’d run at each other with a whole array of crazy weapons, getting into the thick of it with rocket launchers, chainsaws and pretty much anything else that made a huge gaping hole wherever your crosshair was pointing. Nowadays however, with our shiny graphics cards that can process huge environments, we’re encouraged to submerge into the shadows and watch the world through our battered rifle scopes; finger poised over the mouse button to strike. Where is the physical contact? The glorious, honourable, enthralling dance of hand-to-hand combat? Well, if you’re willing to take a step on the slightly crazy side for once, and experience something original; it’s just about to smack you in the face in the form of Rag Doll Kung Fu. [Read More...]
Day of Defeat: Source Review
Posted @ 2:06 AM, September 25 2005, By: Munro In Reviews

Rubble scatters past from a nearby explosion; the bang still drumming through your head as you stuff another rocket into a hefty bazooka. Leaning against the remnants of what used to be a stone wall, you watch a fellow American sprinting onwards, through the ruins, into a hail of lead that rips him to pieces. The fire came from an overlooking window; and sure enough, this draws your attention to a mounted machinegun poking out. Cursing, you lift the bazooka and fire - a trail of smoke roars upwards, and in a spectacular flash, blasts the Axis soldier from his perch. Falling wreckage covers your comrade’s body; his death was not in vain, but it is now forgotten. [Read More...]
Hidden: Source (Beta 1.0) Review
Posted @ 2:32 AM, July 28 2005, By: Munro In Reviews

How to hunt down an invisible man? That's the question that Hidden: Source revolves around. Assault rifles and shotguns are all well and good, but when the target is only visible by a slight predator-style ripple in the air, even the most hardened Special Forces troopers will have problems. [Read More...]
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