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	<title>Halflife2.net &#187; Features</title>
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	<link>http://www.halflife2.net</link>
	<description>The Definitive Source for all things.... well, Source!</description>
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		<title>Interview: Lost Hope Mod</title>
		<link>http://www.halflife2.net/2009/11/03/interview-new-media-for-lost-hope-mod/</link>
		<comments>http://www.halflife2.net/2009/11/03/interview-new-media-for-lost-hope-mod/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 17:06:25 +0000</pubDate>
		<dc:creator>Hectic Glenn</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Lost Hope]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=5134</guid>
		<description><![CDATA[Lost Hope is 
a single player mod for Half-life 2. The mod isn&#39;t set in the HL universe, instead 
it takes place in China. A time centred around a war ravaged world controlled by 
military might and shattered by civil war.

Felix and Victor from the Lost Hope development team spoke with Halflife2.net about 
their new [...]]]></description>
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		<title>Review: Metal Drift</title>
		<link>http://www.halflife2.net/2009/11/03/metal-drift-review/</link>
		<comments>http://www.halflife2.net/2009/11/03/metal-drift-review/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 12:03:25 +0000</pubDate>
		<dc:creator>Hectic Glenn</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Metal Drift]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=5127</guid>
		<description><![CDATA[Metal Drift is the first game produced by indie developer, Black Jacket Studios. It takes place in the future with hovering tanks in an arena playing essentially a game of soccer. But in the future there are no penalties, there is only death!

Customisation
Customization is a very large aspect of Metal Drift. You can mix various [...]]]></description>
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		<title>Interview: With Chet Faliszek at Eurogamer Expo 2009</title>
		<link>http://www.halflife2.net/2009/11/01/interview-with-chet-faliszek-at-eurogamer-expo-2009/</link>
		<comments>http://www.halflife2.net/2009/11/01/interview-with-chet-faliszek-at-eurogamer-expo-2009/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 14:04:04 +0000</pubDate>
		<dc:creator>Hectic Glenn</dc:creator>
				<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=5074</guid>
		<description><![CDATA[This winter Valve made the trip to chilly London to show off Left 4 Dead 2 and Scavenge 
mode at this year&#39;s Eurogamer Exhibition at London bridge. Chet said he would be 
there so I dropped in to play Scavenge mode which won&#39;t be available till the game 
is released and to speak with Chet.




Interview
Hectic [...]]]></description>
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		<title>Review: The Dig</title>
		<link>http://www.halflife2.net/2009/09/06/review-the-dig/</link>
		<comments>http://www.halflife2.net/2009/09/06/review-the-dig/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 21:50:22 +0000</pubDate>
		<dc:creator>Kadayi</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=4655</guid>
		<description><![CDATA[I'd been hoping like many that at some point Lucas arts were going to see sense and re-release some of their back catalogue, especially given the success a lot of old titles have been having through digital portals like www.gog.com. That they have turned up on Steam, and at such a reasonable price, as well as [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Interview: Insurgency</title>
		<link>http://www.halflife2.net/2009/08/24/interview-with-insurgency-2/</link>
		<comments>http://www.halflife2.net/2009/08/24/interview-with-insurgency-2/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 19:35:54 +0000</pubDate>
		<dc:creator>Hectic Glenn</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Insurgency]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=4397</guid>
		<description><![CDATA[Insurgency, one of the most loved SteamWorks supported mods is soon to release a major update to version 2 of the mod. This will improve countless areas of the mod from bugs to brand new features. Team lead, Dr Spielmann took some time to talk to halflife2.net about the upgrade and the new version of [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Review: Killing Floor</title>
		<link>http://www.halflife2.net/2009/08/10/killing-floor-review/</link>
		<comments>http://www.halflife2.net/2009/08/10/killing-floor-review/#comments</comments>
		<pubDate>Mon, 10 Aug 2009 16:04:24 +0000</pubDate>
		<dc:creator>Ennui</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Co-op]]></category>
		<category><![CDATA[Killing Floor]]></category>
		<category><![CDATA[tripwire]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=4139</guid>
		<description><![CDATA[Before there was Left 4 Dead, there was Killing Floor, a cooperative survival horror modification for Unreal Tournament 2004 that recently made the coveted change to a full-fledged retail game, developed and published by Tripwire Interactive of Red Orchestra fame. Killing Floor and Left 4 Dead have similar core game mechanics – groups of human [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Research &amp; Development Review</title>
		<link>http://www.halflife2.net/2009/08/05/research-development-review/</link>
		<comments>http://www.halflife2.net/2009/08/05/research-development-review/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 23:55:23 +0000</pubDate>
		<dc:creator>Pi Mu Rho</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=4080</guid>
		<description><![CDATA[Being the lifelong cynic that I am, I tend to roll my eyes somewhat severely whenever a mod or map comes out and it is instantly hailed as "Valve quality" - most are far from it. However, even I would be forced to admit that Research and Development is stunningly good. Possibly the most impressive [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Interview with Firearms: Source</title>
		<link>http://www.halflife2.net/2009/07/31/interview-with-firearms-source/</link>
		<comments>http://www.halflife2.net/2009/07/31/interview-with-firearms-source/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 02:02:01 +0000</pubDate>
		<dc:creator>Hectic Glenn</dc:creator>
				<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=4005</guid>
		<description><![CDATA[Halflife2.net met with Shinobi the team lead, and Dyspatch the lead level designer from Firearms: Source to talk about their recent updates and new media available for new map spectre and the first look at their blue team player models.Halflife2.net: Tell us a little about the new maps you are working on for Firearms: SourceDyspatch: [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Left 4 Sims &#8211; Quick Interview</title>
		<link>http://www.halflife2.net/2009/07/29/left-4-sims-quick-interview/</link>
		<comments>http://www.halflife2.net/2009/07/29/left-4-sims-quick-interview/#comments</comments>
		<pubDate>Wed, 29 Jul 2009 23:03:29 +0000</pubDate>
		<dc:creator>Evo</dc:creator>
				<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=3977</guid>
		<description><![CDATA[What follows is a short interview with Ben Borthwick, creator of Left 4 Sims, a Sims 3 and Left 4 Dead mash upChris: What was your inspiration for making the Left 4 Dead survivors in The Sims 3?Ben: Well, obviously as soon as The Sims came out I knew it would be great fodder for [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Novint Falcon Review</title>
		<link>http://www.halflife2.net/2009/07/21/novint-falcon-review/</link>
		<comments>http://www.halflife2.net/2009/07/21/novint-falcon-review/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 13:59:01 +0000</pubDate>
		<dc:creator>Pi Mu Rho</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Novint Falcon]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=3832</guid>
		<description><![CDATA[I seem to recall that I had heard of the Novint Falcon previously, when it was being shown off as a haptic controller aimed primarily at 3d modelling, but it didn't really come to my attention again until recently, with the announcement of native support for Valve's most recent games, along with the pistol grip [...]]]></description>
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