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	<title>Halflife2.net &#187; Editorials</title>
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		<title>A New Steam Age?</title>
		<link>http://www.halflife2.net/2009/04/24/a-new-steam-age/</link>
		<comments>http://www.halflife2.net/2009/04/24/a-new-steam-age/#comments</comments>
		<pubDate>Sat, 25 Apr 2009 00:41:36 +0000</pubDate>
		<dc:creator>Evo</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Article]]></category>
		<category><![CDATA[Chris Evans]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=2596</guid>
		<description><![CDATA[It is safe to say that we are entering a new Steam Age, rather than a time when steam is a new power source this Steam Age is where Valve’s program is at the heart of the modern PC gamer. Steam is home to over 20 million users and plays host to over 500 different [...]]]></description>
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		<title>St-EA-m: Thoughts</title>
		<link>http://www.halflife2.net/2008/12/22/st-ea-m-thoughts/</link>
		<comments>http://www.halflife2.net/2008/12/22/st-ea-m-thoughts/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 18:11:32 +0000</pubDate>
		<dc:creator>Evo</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Steam Games]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/?p=1656</guid>
		<description><![CDATA[EA has just arrived on Steam in a big way with Spore, Warhammer Online and Command and Conquer: Red Alert 3 to mention just a few of the big names that have taken residence on Steam. However I want to take a bit of a look beyond the obvious fan boy reaction about how great [...]]]></description>
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		<title>Left 4 Dead Preview</title>
		<link>http://www.halflife2.net/2008/03/31/left-4-dead-preview/</link>
		<comments>http://www.halflife2.net/2008/03/31/left-4-dead-preview/#comments</comments>
		<pubDate>Mon, 31 Mar 2008 17:08:48 +0000</pubDate>
		<dc:creator>Evo</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/2008/03/31/left-4-dead-preview/</guid>
		<description><![CDATA[Four Survivors, five big monsters, countless Infected, this is Left 4 Dead, the 
upcoming game from Turtle Rock studios, the latest addition to the Valve family. 
Left 4 Dead is destined to be the ultimate in cooperative survival first person 
shooters. Combining some of the best gaming elements ever to grace the PC, Left 
4 [...]]]></description>
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		<title>Steam &#8211; The PC Saviour?</title>
		<link>http://www.halflife2.net/2008/03/02/steam-the-pc-saviour/</link>
		<comments>http://www.halflife2.net/2008/03/02/steam-the-pc-saviour/#comments</comments>
		<pubDate>Mon, 03 Mar 2008 02:07:50 +0000</pubDate>
		<dc:creator>Evo</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/2008/03/02/steam-the-pc-saviour/</guid>
		<description><![CDATA[I love Steam, I really do. I think it is a great thing for Valve, for all the 
people using it to sell their games, for all 15 million users and it is a great 
thing for the PC. Back in December last year I wrote an article ‘Steampunked.’ 
What you will read now is [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Steam-punked &#8211; A Comment</title>
		<link>http://www.halflife2.net/2007/12/03/steam-punked-a-comment/</link>
		<comments>http://www.halflife2.net/2007/12/03/steam-punked-a-comment/#comments</comments>
		<pubDate>Mon, 03 Dec 2007 17:03:31 +0000</pubDate>
		<dc:creator>Evo</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/2007/12/03/steam-punked-a-comment/</guid>
		<description><![CDATA[Steam is changing the gaming world. That is what I think, and I think it is doing it for the better. Since it first came into being with the release of Counter Strike 1.4 it has gone through legal proceedings, long periods of downtime and major facelifts. But that is history, I want to talk [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Team Fortress 2 Beta Initial Thoughts</title>
		<link>http://www.halflife2.net/2007/09/28/team-fortress-2-beta-initial-thoughts/</link>
		<comments>http://www.halflife2.net/2007/09/28/team-fortress-2-beta-initial-thoughts/#comments</comments>
		<pubDate>Fri, 28 Sep 2007 13:24:18 +0000</pubDate>
		<dc:creator>Chris_D</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/vgamer/?p=253</guid>
		<description><![CDATA[So the Beta for Team Fortress 2 (TF2) has finally been made available to all of those who pre-order the Orange Box via Steam. Any by finally I do mean finally as for those of us in the UK at least we had to wait until the early hours of Tuesday, the day after the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Half-Life 3 Possibilities</title>
		<link>http://www.halflife2.net/2005/06/01/half-life-3-possibilities/</link>
		<comments>http://www.halflife2.net/2005/06/01/half-life-3-possibilities/#comments</comments>
		<pubDate>Wed, 01 Jun 2005 08:41:12 +0000</pubDate>
		<dc:creator>Munro</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/vgamer/?p=131</guid>
		<description><![CDATA[WARNING: THIS ARTICLE CONTAINS MAJOR SPOILERS. Oh and by the way, Alyx turns out
to be Gordon&#39;s mother.

Half-Life 2 has been and gone. It&#39;s over. You&#39;ve played every level, you&#39;ve found
every secret, you&#39;ve squashed every headcrab with a filing cabinet. There&#39;s nothing
more to say. And with the ending being somewhat of a cliff-hanger (understatement
of the year), [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Full Steam Ahead</title>
		<link>http://www.halflife2.net/2005/05/15/full-steam-ahead/</link>
		<comments>http://www.halflife2.net/2005/05/15/full-steam-ahead/#comments</comments>
		<pubDate>Sun, 15 May 2005 08:37:07 +0000</pubDate>
		<dc:creator>Munro</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/vgamer/?p=127</guid>
		<description><![CDATA[As we get further and further into this digital age, I have to wonder, how far
will it go? With the increase in popularity of internet shopping and downloading
music albums from places like 'iTunes' and 'Napster' it makes you think whether
or not there'll be a requirement for normal shops one day or if we'll all turn
digital. [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Dreaming of Black Mesa</title>
		<link>http://www.halflife2.net/2005/05/15/dreaming-of-black-mesa/</link>
		<comments>http://www.halflife2.net/2005/05/15/dreaming-of-black-mesa/#comments</comments>
		<pubDate>Sun, 15 May 2005 08:30:53 +0000</pubDate>
		<dc:creator>Munro</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/vgamer/?p=126</guid>
		<description><![CDATA[Valve, Steam, Source all words that trigger a frenzy of mixed emotions into my
head; delays, lawsuits, stolen source code, Counter-Strike, and most importantly
- fun. Whether it is negative or positive it seems Valve and its Half-Life
franchise can't avoid getting itself on the front pages of the gaming press. 

My respect for Valve blossomed when I [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Source: Beyond Half-Life 2</title>
		<link>http://www.halflife2.net/2005/05/14/source-beyond-half-life-2/</link>
		<comments>http://www.halflife2.net/2005/05/14/source-beyond-half-life-2/#comments</comments>
		<pubDate>Sat, 14 May 2005 08:47:08 +0000</pubDate>
		<dc:creator>Munro</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://www.halflife2.net/vgamer/?p=125</guid>
		<description><![CDATA[  
    ‘The source engine gives us capabilities in four main areas,
    believable and realistic human beings, graphics that were previously
    impossible outside a Hollywood movie studio, an integrated material and
    physics system that create an unprecedented level of interactivity, and
  [...]]]></description>
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		<slash:comments>0</slash:comments>
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