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Team Fortress 2 Update Released, Fixes Overtime Bug
Posted: 14-08-09 In: Team Fortress 2 By: DigiQ8 | (17) comments | Add your comments

overtime

I'm sure everyone who had the chance to play the new Classless update for Team Fortress 2 noticed The Announcer repeat "Overtime" in the KOTH mode maps. I'm happy to tell you it has been fixed with this new update.

  • Fixed "r_rootlod" being marked as a cheat, which prevented it from being changed and caused a significant performance loss for some GPUs.
  • Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that are ready to deploy an ÜberCharge."
  • Fixed Announcer overtime bug on KOTH servers using mp_timelimit.
  • Due to many requests, added server ConVar "tf_overtime_nag". When set to 1, it keeps the broken announcer behavior.
  • Fixed tournament stopwatch not displaying the time in the HUD.
  • Fixed a bug with cloak meter regen and drain rates.
  • Fixed Spies not being able to go invis while reloading.
  • Fixed pipebombs sticking to saw blades.
  • Fixed weapons not being hidden properly during loser state anims.
  • Fixed a case where radius damage didn't reduce damage to self.
  • Fixes Demomen taking too much damage from their pipebombs.
  • Fixed a case where items would never show up in the backpack, even though they were available to equip.
  • Fixed a case where items weren't being validated properly in class loadout slots.
  • Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode.
  • Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1 capture.
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