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Gabe Newell’s Interview with G4
Posted: 10-06-09 In: HL2: Episode 3, Left 4 Dead, Left 4 Dead 2, Steam By: DigiQ8 | (93) comments | Add your comments

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G4 had an interview with Gabe Newell to get the latest on everything Valve, Newell discusses Left 4 Dead 2, Left 4 Dead 1 DLC and Episode Three.
G4: So, I guess the big surprise or not so surprising - because it got leaked - is Left 4 Dead 2. Why did you guys decide to go back and fire off a sequel right away?

Gabe Newell: Well, there are a couple reasons for that. One was when we were shipping the game, a bunch of the people who were working on it had all the stuff that they wanted to do right away. It really grew out of the fact that we all played Left 4 Dead pretty religiously and so people said, “You know, we don’t really want to stop. There’s too much fun stuff to go and do here.”

And then there was this other issue was from a project management perspective, we were looking at different ways of thinking about scheduling. So Robin’s [ed: Robin Walker, Software Developer/Designer] been working on Team Fortress 2, and he’s become really good at turning two month long projects, and having everybody have a lot of fun and being able to do really good work. So, like the Spy update that just came out was on schedule and everybody knew exactly what they were going to get done and felt very productive.
G4: So, is it safe to say that you have like four different projects in development right now? So, you have Left 4 Dead 2, you have Team Fortress 2, I’m going to go out on a limb and say Portal 2 and then…Episode 3?

Newell: [laughs] Uh, I’m not going to talk about things that we…we’re talking about Left 4 Dead 2 and Episode 3. As far as I know, that’s all that we’re talking about publicly.

Doug Lombardi: We’re not talking about Episode 3 publicly. (smiles)

Newell: Oh well, I guess I’m not talking about Episode 3 publicly either. (laughs) So..what’s your question? Yes, we have a lot of stuff that’s going on. We have Steam. Steam’s a lot of work. We have these movie things that we make, they take a lot of work.
Newell also mentions that they have good reasons behind Episode Three's disappearance in E3 that he will not talk about..yet. Read the full interview here.
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