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Welcome to our newly designed
website created by our very own Yorick.
There's been a big reshuffle and lots of
new content added so check it all out! |
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Archive for December, 2007
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Team Fortress 2 Update
Posted @ 10:50 PM, December 31 2007, By: DigiQ8 In Team Fortress 2
Valve just released a new Team Fortress 2 update, fixing the sniper quick-switch exploit and the obscure rendering setting that would allow players to make cloaked spies appear fully black. Now for the change list:
- Fixed "CUtlLinkedList overflow!" crash
- Added player position data to server logging of events (player_death, player_builtobject, teamplay_flag_event, object_destroyed, teamplay_point_captured, teamplay_capture_blocked)
- Improved mapcycle handling to ensure it always loads new mapcycles when the mapcyclefile convar is changed
- Fixed sniper quick-switch exploit allowing them to avoid zoom/unzoom times
- Fixed an exploit allowing players to spawn into the enemy territory at the start of a round
- Fixed syringegun projectiles sometimes pushing players high up into the air, allowing them to reach bad map locations
- Removed an obscure rendering setting that would allow players to make cloaked spies appear fully black
Restart Steam to get the new update. Oh and Happy New Year!
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Orange -> Green
Posted @ 6:55 PM, December 28 2007, By: Evo In Steam Games
The latest rumblings about the internet is that Orange is now greater than Green. At least that is what Doug Lombardi is telling me! Okay, okay, enough of me throwing some innovation into this news post, lets get down to the hard facts; these are that over the next few days any Orange Box related product is going to save you money! Following is the information straight from Doug's keyboard Games, Soundtrack on Sale this Weekend
All flavors of The Orange Box as well as the official soundtrack are available for huge savings this weekend from leading online and retail outlets around the world.
"Still Alive" just $0.89. A digital copy of The Orange Box soundtrack is available now from Amazon.com for just $7.99, a two dollar savings off the regular price. And MP3's of the individual songs, including both versions of Portal's "Still Alive", may be purchased for just $0.89 per song from Amazon.com.
If you still haven't played the games inside The Orange Box, retailers around the world -- including GameUK and Best Buy USA -- are running incredible specials on the PC, Playstation 3, and Xbox 360 versions of The Orange Box.
The PC version may also be found at a 25% savings during the Steam "Store Wide" Year End sale happening now through New Year's Day. Speaking of the Steam Year End Sale, the "Valve Complete Pack" is now just $74.95 through New Year's Day - a 25% savings on the Pack that includes every Valve game offered on Steam, including The Orange Box. For those who didn't cotton on by the way, 'Green' is commonly used to talk about the mighty dollar, and with Orange Box related products saving you money at this time of year, we can see that the Orange Box is greater than the dollar!
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The Orange Box OST is Available Now
Posted @ 1:47 PM, December 22 2007, By: DigiQ8 In HL2: Episode 2
The Orange Box OST is now Available on Valve's Store, Featuring 19 original compositions, the musical odyssey spans every shade of Orange: the troop-rallying anthems of Team Fortress 2, the textural soundworlds of Half-Life 2: Episodes One and Two; and the atmospheric electronica from Portal's test chambers.
Also as a bonus, this release includes 2 versions of the "Still Alive" track, the in-game version and Coulton’s vocal mix, an exclusive track unavailable anywhere else. You can get your own version now at The Valve Store for $9.95. The digital version is headed to iTunes, Napster, eMusic, Amazon MP3 and other digital music services in the coming weeks.
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Call of Duty 4 Update – New Map and More
Posted @ 7:32 AM, December 21 2007, By: Evo In Steam Games
The latest update for Call of Duty 4 has been released and features a new map and more! * Added new map "Winter Crash",a holiday version of Multiplayer map "Crash" * Made improvements to the server browser * Fixed some rare bullet accuracy issues for all weapons * Fixed user ban list not working correctly on servers. Ban.txt will be created in the main or fs_game directory. Find a video of the new map over on Dtoid.
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Eidos Holiday Pack
Posted @ 6:34 PM, December 20 2007, By: DigiQ8 In Steam Games
Eidos Holiday Pack, 6 hit games including the just-released Kane & Lynch: Dead Men just appeared on Steam. This great deal includes the following games:
- Infernal
- Just Cause
- Kane and Lynch: Dead Men
- Project: Snowblind
- Rogue Trooper
- Tomb Raider: Anniversary
All that for just $169.70 $89.95, You can't find a better deal..trust me. For more info click here.
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Team Fortress 2, Source Engine and Steam Update Released
Posted @ 6:25 PM, December 20 2007, By: DigiQ8 In Team Fortress 2
New updates for Steam, Team Fortress 2 and Source Engine just released. Now let's see whats new in these updates, shall we?
Steam update :
- Improved in-game overlay compatibility with FRAPS and ATI Tray Tools
- Fixed the in-game overlay not showing up in Civilization IV
- Fixed changing resolutions when the in-game overlay is enabled
Team Fortress 2 update :
- Tweaked achievement HUD fonts and color palette for more readability
- Added effects to players when they earn an achievement, visible to other players nearby
- Improved stat gathering for map play times to increase accuracy
- Added stair access to the upper area in stage three after the first cap
Source Engine update :
- Fixed some audio buffer support issues with Vista
- WorldVertexTransition under dxlevel 80 + 81 now correctly uses vertex alpha to blend the two textures
- Improved the console in the graphical UI version of the dedicated server
You can find the full change list here.
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Gifts are Here!
Posted @ 4:24 PM, December 18 2007, By: DigiQ8 In Steam
Christmas almost here so buying gifts for your beloved ones is now as easy as purchasing a game on Steam. Today Steam introduces the ability to purchase any game in its growing collection and send it as a gift to anyone in the world. This feature lets you send a gift to anyone—a friend, family member, co-worker, or us someone on your Steam Friends list and he will receive an e-card featuring a personal message from you.
To send a gift, simply select from hundreds of games on Steam and then indicate that the purchase is a gift at checkout. Within minutes, the e-card will be delivered directly to the recipient’s inbox.
For more information about gift purchases, click here.
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NEXT-GEN’S Best 30 Games of 2007
Posted @ 11:32 AM, December 18 2007, By: DigiQ8 In HL2: Episode 1, HL2: Episode 2, Half-Life 2, Portal, Team Fortress 2
The Orange Box got the fourth place in Next-gen's best 30 games of 2007, says that it's one of the best deals in gaming history.
We’re kind of glad that Valve and EA decided to put all of these great games in one package, not only because it’s likely the best deal in gaming right now, but also so we have an excuse to wedge all of these top-tier games into one slot. Everyone knows that 2004’s Half-Life 2 is one of the best examples of the FPS genre, and 2006’s Episode One was icing on the cake. New, though, is the raucous Team Fortress 2, with its comically gory style and gameplay that expertly adheres to the playing style of virtually anyone. And then there’s Portal, a mind-bending game that took the portal mechanics used in 2006’s Prey to entirely new levels. And Half-Life 2: Episode Two is the best entry into the saga yet. We’re not sure how this package could possibly be any better outside of including a free functional Aperture Science Handheld Portal Device with every purchase.
You can find the whole list on next-gen.biz.
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HL2.net Interviews Decadence
Posted @ 9:33 PM, December 14 2007, By: Ennui In Mods
I've just posted a brand new feature in the form of a lengthy interview with our very own forum member Henrik " Majestic XII" Alfredsson, game and level designer on the team for the upcoming mod Decadence.
When creating something unique art-wise we believe it’s important to set the visual style before we actually start creating the stuff that goes into the mod. Therefore we created a level that works as a template and inspiration. We also use this to define the color palette, architecture and the overall feeling of the mod. The reason why we do this is because we want to create a unified look that is easy for future team members to follow, this is especially important when people contribute from abroad and communication is limited.
Check the interview out here.
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Nightfall Post-Mortem
Posted @ 1:41 AM, December 13 2007, By: Ennui In Mods, News
Moddb.com has just posted an excellent article about the development and eventual abandonment of the highly-anticipated singleplayer modification NightFall, which a few resident forum members have been involved with in the past. The article, written by a past team member, details the reasons the mod eventually failed and is full of never-before-seen concepts and screenshots. Definitely worth a read. An excerpt:
Most mods fail. The reason why and what lead up to this is ignored, instead we move on to a new mod only to have it make the same mistakes. Today we look back at one mod, and try to make sense of Cato the Elder's famous quote: "wise men profit more from fools than fools from wise men; for the wise men shun the mistakes of fools, but fools do not imitate the successes of the wise."
Check the article out here.
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Team Fortress 2 – New Maps, 360 Patch and more
Posted @ 8:30 AM, December 12 2007, By: Evo In Team Fortress 2
Various sources, these sources being CVG and Shacknews are reporting that there are new Team Fortress 2 maps, a 360 patch and video creating tools all in the works! Confirmation regarding maps and the patch came from Valve's Kerry Davis via forum user Shamrock. Valve submitted an Xbox 360 patch--addressing exploits and bugs, bandwidth usage, and stats reporting--to Microsoft certification today, and expects the certification process to take 10-14 days, completing before Christmas.
As far as new in-production maps, Davis gave no time frame. They will be released individually on PC, and in a single pack on Xbox 360. It is unknown whether that pack will be free; Microsoft has been reported as being discouraging towards developers releasing free game content through Xbox Live.
In a separate email sent to Shacker Trips, Valve's Robin Walker noted that the company plans to add to its official SDK the proprietary tools it uses to create the videos highlighting TF2 classes such as the Heavy, Engineer, Soldier, and Demoman. He said the company uses Softimage XSI and Autodesk Maya as well as its own tools. All very interesting news I must say. Though the lack of mention of anything appearing for the recently released PS3 version is intriguing!
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Team Fortress 2 Stats
Posted @ 7:32 AM, December 8 2007, By: DigiQ8 In Team Fortress 2
Valve has posted Team Fortress 2 stats gathered from PC matches from Dec 1 to Dec 8, including points earned per class, damage dealt per weapon, total time played per class, death maps etc..
You can check the stats here.
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