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Archive for November, 2007
Empires 2.0 Client and Server Released
Posted @ 6:06 AM, November 30 2007, By: DigiQ8 In Mods

The Empires 2.0 dedicated server has been released, preparing for the big release tonight. It is being distributed as a zip file in order to support both Windows and Linux and includes everything necessary to run a dedicated server. And since the linux server appears to be causing a crash on startup, They've posted a patch to fix this problem.

Download Empires 2.0 Server
Download the Linux server patch

They also updated their media section with new screenshots, you can find it here. And don't forget the new version of Empires is being released tonight.

Update : The Client version just released, you can download it from : See you online.
Kotaku’s Impressions of PS3 Orange Box
Posted @ 3:59 PM, November 29 2007, By: DigiQ8 In HL2: Episode 2

Kotaku has posted their Impressions for the PS3 version of The Orange Box, it's a less harsh preview than 1Up's. It looks like the game do have some issues but it still plays quite well.
Now that all that frame rate and lighting nonsense is out of the way, how does The Orange Box play? Quite well, actually. As a big fan of the Half-Life series, I'm willing to forgive the odd quibble, but wouldn't want anything to interfere with my experience. Episode Two, so far, has been great fun, exploring a handful of new mechanics and adding interesting set pieces to the series. Using the SIXAXIS for control works quite well, even if I'm not totally in tune with the default controller mapping. Normally, I play my Valve games on the PC, as I have already done with Half-Life 2: Episode One, Portal and Team Fortress 2, but I found the console version to be just as enjoyable.
You can read the the first preview here. expect the second volume tomorrow.
Sega expanding on Steam
Posted @ 12:18 PM, November 28 2007, By: Evo In Steam, Steam Games

I take a break from University work and find a very nice piece of news awaiting me from Mr. Doug Lombardi, Sega are providing us with more great games on Steam!
SEGA BROADENS DISTRIBUTION AND GAME OFFERINGS ON STEAM

November 28, 2007-- Sega® and Valve® today announce an agreement to deliver a lineup of new Sega titles to customers around the world via Steam®, the leading online platform for PC games.

The new Sega games coming to Steam include Universe at War: Earth Assault, The Golden Compass, Sega Rally Revo, Sega Revo, Worldwide Soccer Manager, Futbol Manager and more. In addition to the new games, Sega titles previously released on Steam to customers in North America, such as Medieval II: Total War and Rome: Total War, are now available to Steam gamers in Europe and most of the world.

Sega Rally Revo and Sega Rally, two highly anticipated new racing titles, are available now.

Universe at War: Earth Assault, an epic real-time strategy game, and The Golden Compass, an action/adventure title based on New Line Cinema's upcoming feature film, are targeted for release in December.

For pricing information and release dates on these and other Sega titles, please visit steamgames
Nuclear Dawn Weapons Update
Posted @ 10:36 AM, November 26 2007, By: Munro In Mods

The Nuclear Dawn team have released some new media and information about their weapon features in the mod. The images showcase their new HUD weapon icons and the sticky grenade and stealth knife weapons.





You can read more about them at their site here.
Bioshock and Enemy Territory 20% Off
Posted @ 12:43 PM, November 23 2007, By: Hectic Glenn In Steam Games

Yes, two of the best games released this year have been given pretty good discounts through Steam this weekend. For a limited time, Bioshock and Enemy Territory: Quake Wars are available via Steam at a 20% discount off their regular price. These two new action releases from 2K and Activision may be purchased from Steam at this special price through Monday, November 26th at 10 am PST. Well that's the weekend planned...
Yahtzee Visits Valve
Posted @ 9:42 AM, November 22 2007, By: Munro In Community

Zero Punctuation's Yahtzee, the creator of the amusing Orange Box video review, recently made a trip to Valve. You can read all about his trip on his travelogue here.
Another Team Fortress 2 Update
Posted @ 9:32 AM, November 22 2007, By: Munro In Team Fortress 2

More required updates to Team Fortress 2 and it's dedicated servers have been released. Please run hldsupdatetool to update your server. The specific changes include:
  • Took a more aggressive approach to solving the exploit that would allow players to get underneath terrain in Team Fortress 2
  • Fixed building bone merge cache from dormant entities. Fixes weapons in SourceTV attached to wrong bones
  • Pass over spectator UI and scoreboard in SourceTV mode, disabled/changed some VGUI elements
  • ALT will switch to Auto-Director mode in SourceTV
Again our servers have been updated!
Episode Two Demo On XBL Tomorrow
Posted @ 5:33 PM, November 21 2007, By: DigiQ8 In HL2: Episode 2

The first public demo for The Orange Box is targeted for release on Xbox 360 tomorrow, November 22. The demo is dedicated to Half-Life 2: Episode Two, The latest installment in the Half-Life 2 series.

The Orange Box is coming for the PlayStation 3 this December, Including Half-Life 2: Episode Two, the second installment in the Half-Life 2 episodic trilogy; Team Fortress 2, the sequel to the game that put class-based, multiplayer team warfare on the map; and Portal, the game that blends puzzles, first person action, and adventure gaming to produce an experience like no other.
Insurgency – Beta 2 Released
Posted @ 1:35 PM, November 21 2007, By: Evo In Mods

Insurgents. They have come for us...again...in Beta form...

Yes, that is right folks, Beta 2 of the Insurgency Mod has been unleashed on a public that has been waiting for what seems like ages!

For now though we must wait for FilePlanet to get all the necessary files loaded onto their servers and unleash it onto the internet. In the meantime the Server side files can be downloaded from the Insurgency Download Section.
Rock, Paper, Shotgun – Interview Gabe Newell
Posted @ 10:03 AM, November 21 2007, By: Evo In Steam, Steam Games

The ever brilliant Rock, Paper, Shotgun have a in-depth, detailed, high-quality interview with the one and only, Gabe Newell!
RPS: Do you think of Valve as a philanthropic company?

Gabe: I don't usually think of it that way. We think of ourselves as very much grounded in the community, and as part of the community. We've got our role; everyone has their role, whether it be the press or people who build levels, and so forth. We feel like we're in there as part of the community, rather than benevolently standing above it.

RPS: That must be deliberate though, because you could so easily position yourself in a benevolent role, over and above the community?

Gabe: Yes, but I think that's dangerous. We all got our start as fans. There's a tremendous power in bringing that perspective into game design: wanting to make something that really is worth people's time and money. It also gives you a sense of how few opportunities you have - we all know people in the industry where you can look at them and say "well you did this great thing here and then wasted the opportunity in subsequent years." They just threw something together and that's two or three years out of their career that they're not going to get back.

We're also trying to make sure that we make the most of the incredible good fortune that we've had, and that it benefits everyone who has supported us.
So go and check out the rest of this interview right here.
Team Fortress 2 Server Update Released
Posted @ 3:16 AM, November 21 2007, By: Munro In Team Fortress 2

Required updates to Team Fortress 2 and it's dedicated server have been released. Server admins please run hldsupdatetool to receive these updates. The specific changes include:
  • Changed some networking code to help alleviate the lagouts some clients are experiencing
  • Added sv_pure to the server, currently defaults to off. Type "sv_pure" in the console to get the full description
  • Added DoAskConnect command to serverplugin sample
  • Added server log entries for: Round_Start, Round_Setup_Begin, Round_Setup_End, Round_Overtime, Round_SuddenDeath, Round_Stalemate, Round_Win, Round_Length, Mini_Round_Selected, Mini_Round_Start, Mini_Round_Win, and Mini_Round_Length
  • Server log entries for Round_Win and level changes will now detail the team scores and player counts
  • Updated server log entries for flag captures to detail the number of captures and the tf_flag_caps_per_round value
  • Removed some legacy math convars for turning off SSE/MMX
  • Fixed terrain collision bug that allowed players to get under the terrain in some maps
  • Fixed jump/taunt exploit
  • Fixed Windows dedicated server running in -console mode moves its window to the front instead of the back upon startup
  • Fixed Windows dedicated server bug (in -console mode) where typing anything in the console window was slow and tedious
  • Fixed an error when updating name of 32nd player on server
  • Fixed extra ascii 0x01 character at the beginning of " connected" console spew
  • Fixed a bug that could cause a slight delay on engine startup
The Halflife2.net servers have been updated.
Official Changelog For Insurgency Beta 2
Posted @ 2:33 AM, November 21 2007, By: DigiQ8 In Mods

The official change log for the second beta of Insurgency has been released, There are a lot of new features and improvements! Here are some of the new features:
  • Re-Styling and re-skinning throughout the game.
  • Insurgency will now support third-party TK protection systems, and will come with one in the default installation.
  • Commander promotion system. Commander is no longer a different class.
  • Added 2 short Intro videos.
Make sure to view the full change log here. The second beta will be released tomorrow, make sure you check hl2net for download links!
Site Update Launched
Posted @ 8:09 PM, November 20 2007, By: Munro In Community

Hurrah! I've been working all day to update the site to organise content better and make it easier to find. All our news is now sorted into categories and is searchable. The only problem of course is that previous news posts wont be available on this system. You can still find all our previous posts in our News, Announcements & Features Forum.

There are of course a few bugs and missing pages but please let me know about them in the Halflife2.net Feedback forum. Note: You may need to do a hard refresh/clear your cache to view the site properly.
Chat With Marc Laidlaw
Posted @ 10:47 AM, November 11 2007, By: Munro In Interviews

We sit down with Valve's story writer Marc Laidlaw. [Read More...]
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